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I'm a 32-year-old Design Director from Manchester, currently living in Guildford.​

I have been working in the industry since mid-2015, graduating from University that year. I then led a team to the finals of Dare to be Digital and the following year won the inaugural Tranzfuser competition. A chance encounter at EGX 2016 at the Tranzfuser showcase set me up with an interview at an indie company called Solar Sail Games. I joined as Associate Designer in early 2017 and went on to release my first published title Smoke and Sacrifice a year later.

 

As of early 2018, I've worked as a Games Designer at Supermassive Games. Eventually moving up into the role of Senior Designer where I was made the Lead Designer on The Devil in Me before then moving into my current role of Design Director.

I've held a number of talks at events such as Unreal meetups, Universities and Ukie Student Conference. My personal work has been in publications such as EDGE, Develop Online and Rock Paper Shotgun.

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